The best way to describe Knights in the Nightmare would be unique. There simply hasn’t been a game this odd before. You control the wisp, a magical floating fairylike thing that floats around the battlefield controlling units that are preset and can’t move. Your units do not take damage however, only your wisp does, which you can move freely throughout fights. It makes you feel as though your dodging bullets with your touch screen, and it can become rather frantic and intense in latter stages of the game. The object of each round is to destroy the enemy units in a set number of turns and keep your wisp alive.
The gameplay simply isn’t easy to describe. In fact, theres a lengthy series of tutorials that are a MUST in this game. There is a sharp learning curve to this game, make no mistake. The storyline is great, along with the graphics and sound design. Knights in the Knightmare is simply an amazingly put together game, and one you should definately get on your DS.
